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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Increased Cargo Volume for Low-Profit Cargo

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Increased Cargo Volume for Low-Profit Cargo
Offline Rodent
06-11-2010, 11:18 AM,
#12
Member
Posts: 2,174
Threads: 183
Joined: May 2009

Why not have various commodities like Oxygen take up 0.2 cargo space per piece or something? We know it can be done, as seen in various goods like Military vehicles, just reverse it and make it decimal-ish for Oxygen and water, so there's more variety in what you can run from a particular base.

I'd really enjoy it if I find a freighter hauling oxygen/water for once:crazy:
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Messages In This Thread
Increased Cargo Volume for Low-Profit Cargo - by NonSequitor - 06-06-2010, 07:17 PM
Increased Cargo Volume for Low-Profit Cargo - by Zelot - 06-06-2010, 07:24 PM
Increased Cargo Volume for Low-Profit Cargo - by ryoken - 06-06-2010, 07:36 PM
Increased Cargo Volume for Low-Profit Cargo - by Lancelot9 - 06-06-2010, 08:02 PM
Increased Cargo Volume for Low-Profit Cargo - by SMI-Great.Fox - 06-06-2010, 08:16 PM
Increased Cargo Volume for Low-Profit Cargo - by Hawkwings - 06-07-2010, 08:24 AM
Increased Cargo Volume for Low-Profit Cargo - by tansytansey - 06-07-2010, 09:38 AM
Increased Cargo Volume for Low-Profit Cargo - by NonSequitor - 06-07-2010, 10:20 AM
Increased Cargo Volume for Low-Profit Cargo - by NonSequitor - 06-07-2010, 10:31 AM
Increased Cargo Volume for Low-Profit Cargo - by Hidamari - 06-10-2010, 08:58 PM
Increased Cargo Volume for Low-Profit Cargo - by mang109 - 06-11-2010, 12:06 AM
Increased Cargo Volume for Low-Profit Cargo - by Rodent - 06-11-2010, 11:18 AM

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