I'm sitting with Rudo. I'll go so far as to say Rudo's copying me. He is. I did it first, so there:P
Dusty, I'll say that its there, and its not there. Done by half measures and not hugely well...which has something to do with the agility of the transports against that of bombers and gunboats, and the difficulty of camera angles and the effective range of snacs.
' Wrote:Otherwise, you'll just have pirates in these new beefed up transports attacking the beefed up transports.
Wouldn't that be wonderful, though? Transports fighting things that are basically the same as them, so that the fights would be just as balanced as, say, fights between ships of any other class?
Transports should be the 'poor' man's cruiser/gb. Most pirate groups should be able to get their hands on a stolen transport, but not be able to build a gunboat or cruiser (or, even if they are, find it more equitable to steal the transport...).
Now, while I'm extolling the virtues of transports as frigates, I want to point out the main argument against, which is the 'but they could make it to base'. Well, 1: if you up their guns, a transport vs transport fight will go faster, meaning a fleeing transport couldn't get as far. 2: even with nice strong guns, a pair or more bombers could quickly kill a transport.
But, if that isn't satisfactory, is it possible to change the CDs so that they slow down transports? (I mean, after they get the cruise killed..can you also kill the normal engine, or the thrust?)
Along with that suggestion, its very necessary for CMs to be boosted. As they're pointless right now.