Quote:First thing he sees is that he needs to bring 50,000 hull panels to Norfolk Shipyard. He doesn't have the time to do this, so he seeks out a trading faction, DSE and Universal both bid on the contract, but DSE wins and Bill pays them 150 million to haul all of these hull panels (and screenshot the evidence!)
Quote:As for a downside, really there is none besides having to deal with more players before you get your ship. There would also need to be some sort of system set up like SRPs or a FLhook command to control this.
First, I really like the idea of the commodities that we're carrying actually meaning something or going towards something rather than just getting dumped off and disappearing.
But as everyone else says, it seems impossible to implement this particular idea.