A demand which is so high that no one would ever pay it, and obviously just a pretext to blow someone up. For example more than the cargo is worth.
Also, playing like someone who just succesfully took over the house with his capship fleet, and not like a pirate or someone who is trying to do that but not able to according to the storyline.
Fellow_Hoodlum Wrote:What's reasonable ? ...
Something that a trader would realistically be able to pay or do. For example drop all cargo or the amount that the pirate can carry, or a percentage of it, or pay less than the cargo is worth.
Also, playing like a pirate or someone who is trying to take over the house but not able to according to the storyline, and not like someone who just succesfully took over the house with his capship fleet.
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EDIT:
I made the previous statement which prompted your questions mainly because I stronlgy suspect that a lot of the pirating caps, who immediately started behaving in a way that shows how scandalous this rule revision is, may in fact be owned by people who normally pirate in pirate transports, and who want nothing more than the rule re-instored so that they can be protected by it again.
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Coin Wrote:This doesnt work. The lolcap fleet raids on gamma are painful enough, without a nerf on unlawful caps. if it were to take 3 corsair caps to take down one bunter, this is gonna get nasty.
also, the bunter npc caps regularly spawn in missions - they are hard enough to do, never mind if they were buffed.
Thanks for quoting my entire post, I guess, but I wish you had also read it entirely. I said it should be applied to the pirate factions who are forced to dwell in houses and have no planet economy of their own, and NOT the Corsairs and Outcasts. Those 2 should how ever not be allowed to bring their caps to house space, so they dont abuse it.