' Wrote:About the rep matching actions thing. Here's my perspective on the issue. This lists all the MercNet bounties. In order to claim any of the bounties at an opportunistic time, I have to make my rep hostile with:
- Blood Dragons
- Golden Chrysanthemums
- Unioners
- Red Hessians
- Freelancers
- Junkers
- Corsairs
- Outcasts
- Bounty Hunters
- All of Bretonia
- Liberty corporations, which will pretty much make Liberty inhospitable
- Lane Hackers
- IMG
And because of the retarded way Freelancer handles reputation, this will affect so many factions that you do not want to target that the only base you'll be able to land on will be Freeports. Besides, its not really hard for the victim of a kill to do a little RP and forum interaction (something you are encouraging bounty collectors to do) and alert the authorities of a mercenary going around shooting people. Carlos the Jackal evaded capture for years. Are we so unimaginative to the point where in the distant future deceiving the law is impossible? You know, fake identification, forging ship registries, etc?
As Virus asked, will CD'ing nearby NPCs be enough, or are we making rules based upon the actions of those that don't follow them anyway?
That list is the very first reason I discouraged the MMs from getting into MercNet.
For amazing as it sounds, I got people telling me "what? I have to post my kills now?", like it wasn't like that before.
Quote:A crime doesn't exist in the eyes of the law until it is reported, and if no one reports it, the mercenary should get off with a successful pat on the back and a richer wallet
So, if you are robbing a bank, and the camera is recording you doing it, the police can't do anything to you until someone reports you?
So, if you are shooting a Liberty Navy ship, and the ship is in communication with the Liberty Navy Command, the Liberty Navy can't do anything to you until that officer reports you?