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custom fighter issue

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custom fighter issue
Offline mathwizi2005
07-21-2010, 06:24 PM, (This post was last modified: 07-21-2010, 08:37 PM by mathwizi2005.)
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well, im trying to make my fighter from scratch, including weapon mounts and power core, but im having a tough time trying to find where to inject my values for the power core

where and what values change the power core?


partly off topic .... i used Maya 6 to make my fighter so its high poly (bout 6K) but its rendered well to the point where i got it flying like it was my 800 poly test model (i have an old radeon 7000 that i test poly count issues on and my final render was higher performance than my test model, I'm quite proud of that :yahoo:) but im having a tough time adding hardpoints, since im using a custom bone structure format that hardCMP doesnt recognize

how can i convert my format to a .cmp?

now if the conversion isnt possible, I can make hte structure in HardCMP by hand but it wont let me add hardpoints to a brand new skeleton
how can I add the hardpoints?


edit: plz move this, i just realized that this is on the wrong section
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custom fighter issue - by mathwizi2005 - 07-21-2010, 06:24 PM

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