In this scenario, thrusters are modified in such a way that it is no longer possible for the thrusters to push into their top speed in the timespan of a second or two.
Meaning that in order to reach the top speed with the ship's thruster, the player must keep it powered up for up to three to four seconds, maybe more depending on the mass of the vessel. The same goes for deceleration, it takes a bit longer to accomplish.
This will mean that ships will no longer go from normal speed to boosted top speed near instantly, meaning their use in combat is greatly dulled. Causing a lot of snub-craft agility to be lost, however to make up for this, their top speed has been increased due to their lower mass.
So folks, what do you think would happen if acceleration/deceleration mechanics while boosting thruster top speed for some vessels were added to Disco?