when the dev team did all what the long term veteran players here asked for .... we d end up with yet another thread >what you miss from the olden days< - and there d be the exact same players mentioning "ach.... the freedom to go where your roleplay carried you was so great, now its all so restrictive"
but how about that - we cage every faction in their own little domain! - no more interaction, no trouble, blissful silence - and thats what the server would become. - silent, abandoned.
roleplay is interaction, confrontation, acting/reacting, solving problems/posing problems, progressing or clinging to the old ways - in short..... roleplay is only really interesting when you are in conflict.
no matter how you like peace or war.... when children "play" they prefer playing conflict rather than playing peace. - for a reason - peace is good to live in - but boring to roleplay for most of it. - war is horrible to live in - but interesting to "play".
and when you start shoving out those that you dislike from "your" domain, others will follow - and you ll end up in peace... what bliss.