' Wrote:I love the rail gun weapon.. But I dont see any use for the ballistic missile I think they need to faster to chase bombers and gunboats....
At 210m/sec, they are rather fast, and can beat a fighters Thruster. However, their turning is rather slow. Yes, if a bomber or gunboat can dodge, it will miss. However, if an unwitting Gunboat thinks it's a disruptor, or a missile from an enemy fighter, they may be in for a surprise.
The weapon serves as a cost-effective way to fight other capital ships. Less energy useage for a comparable amount of damage. You don't lose as much if your shots miss, but it gives you your long range support as it should.
Also:
@Malcolm
Quote:We can get around that.
There's a value in the global ini files specifying what the minimum percent of hull damage is applied as shield damage, currently set at .5
if you look at most weapons, they say "shield damage = 0" or something like that
however, we can make it more- as with pulse weapons
we can ALSO make it less, by manipulating weapon types