Quote:You did?
This is the leader of the Hessians who has agreements with Mollys, Bretonia, SCRA, LWB and just about all the merc groups that operate in Sirius?
The person who is at the centre of the anti-corsair alliance?
The LWB don't fight the Corsairs, the Bretonians and the Hessians still end up shooting each other and the Mollys are still far enough that the "alliance" is more like friendly relations and trade in the real world. The SCRA - Hessian alliance (which is on a rocky road as well) seems to be enough to have all Corsairs running for the hills.
I respond to trolling with trolling. Unless you seriously don't understand the difference between a Hessian - Outcast - Rogue alliance against the Corsairs (some of the largest unlawful groups in Sirius agreeing to commit forces) and a Hessian employing a squad of mercs to do a job? I mean, come on, the scales that are involved here are obvious.
Quote:Oh contraire mon amie. They are very organised and fairly single minded. There has not been enough real time yet to assemble the extra ships needed for these inavsion fleets. Currently, Corsair raiders are not only gathering food, materials and sirius credits. They are in the market for intelligence as well. Crete does not have the luxury of a group that can move throughout Sirius' lawfuls unchecked like the Gauls did/do. Whats more, I do believe an assault was made on Rheinland some time ago but was eventually stopped in Frankfurt by an impressive performance from a numericaly inferior RM (maybe someone else here has more info on the TBH invasion of Rheinland?)
Conjecture, and a degree of bias. Player RP means nothing in terms of what the mod content actually says. If it did mean something, then I could RP that since the Hessians killed all Corsairs in orbit of Crete a few weeks ago, "that means we are winning".
If the Corsairs were as organised and single minded, surely they would have destroyed the Hessian movement a long time ago by simply pushing down on them with sheer force of numbers, which can be easily taken from their other fronts. Considering they don't means only that they can't, because they would surely want to. The only reason for this inability must be overall decentralisation, because I hardly see any other reason for a group as expansive as the Corsairs.
Quote:Pardon?
Omega 49 has a PLANET with a not inconsiderate corsair population on it, as well as all their bases throughout the Omega's. Just where is this huge population hiding exactly or have the info cards been tinkered with again?
Yes, all the Corsairs in Omega-49 that by virtue of their disorganisation are concerned only with the riches of Dublin and aren't really too quick to go back into the Omega meat grinder. If they would be, see my point above about the Corsair organisation.
In addition to that, just how big is this population on Gran Canaria? I've found only a few rumours mentioning "Corsairs settling on the planet", and the rest just sees tales of Corsairs visiting the planet or using it to base off to attack Dublin - and largely no mention about the population itself.
Quote:Your assumption is incorrect. Not probably but definately. Even if it were, there are currently two or three raids a day into Gamma within scanner range of Crete itself by numerous Hessian allies/employee's and that alone would be enough to galvanise the populace.
Again, player RP. Server gameplay means absolutely nada. Even if RHA camped the Crete docking ring every day and blasted all Corsairs that undocked, it would still not provide a basis for server pvp to have any impact on mod lore. And this goes both ways.
Quote:This thread is about the Corsair/Outcast conflict. That is the box and the room the box is in.
Indeed. And there's already no shortage of posts trying to drag other factions into this conflict again. The one in the Sigma systems should be squarely Corsair vs Outcast. The Corsair vs Outcast conflict isn't major enough to be able to drag other factions into it on the premise of conflict itself. The only ones who stand by the Outcasts are the cardamine addicted factions. The only ones who stand by the Corsairs are the ones who can make a profit from artifact smuggling.