' Wrote:...It's that trading makes too much money.
1-) Anyone who has done a pure-mission moneymaking character knows that is a pure PAIN to get enough money to even buy a VHF. The highest paying missions are around 600K in the Omicron base systems (Crete, Malta) and even those aren't a very good investment because its going to take a pretty long time to kill those 3+ BH destroyers.
2-) I personally don't trade because I find it an incredibly easy and an incredibly lame way at making massive amounts of cash for little to no risk.
3-) You RARELY see fighter vs fighter combat unless the people with the fighters are restricted to them by clan rules or they are alternate characters for exploring through rocky space.
PS: Yes, I did search. All I found was that mission rewards needed to be raised (...), so I'm offering a counter argument.
PPS: I am not proposing mission rewards stay the same. I am proposing that they go up a SMALL (SMALL) amount so that you can actually buy a capital ship without playing for 150 hours.
1-) Doesnt it mean that you are mourning because of the low mission rewards? We had stated the same thing long before you did. If you say you did not want to mean it, probably I have a problem in understanding or your not just clear and instead prefer to stay blurry on the subject.
2-) And what you say by making a counter argument is totally meaningless since the current trade routes and the cash they provide are balanced and normal. Just because you dont invest in trading and spend time for it does not mean it is so easy to earn enough money for a capital ship full of equipment on it. Just try it from the beginning and you will see.
3-) It is NOT rare that fighters vs fighters engagements occur. It oftenly occurs and again just because you havent encountered some does not mean that they are RARE, cuz they occur OFTEN ENOUGH