Example 1: Buffalo Base should have defenses to be able to repel battle cruisers and battleships (that really shouldn't be able to maneuver in the badlands to begin with). There should be more patrols near Buffalo Base, to include gunboats. The badlands should be a place that Liberty lawfuls don't want to enter due to the dangers inside. In vanilla FL, no lawful would want to enter the badlands since it was known as a haven for Rogues and Outcast. Liberty Navy, etc have the full reign of NY, but the badlands are different. Large ships aren't supposed to be able to navigate there and fighters/bombers would be attacked on sight by Rogue ships. Rogue fighters/bombers in the badlands should be equipped with class 9 guns, not the class 2 or 3 that they are now.
Example 2: Humboldt is a Rogue system. There's mining going on there south of the main sun. No problem with that, but the Rogue base should be beefed up to keep people from getting too close. If anything, Humboldt is more of a logical spot for a Rogue Guard system than Cassini. There should be Scylla patrols in Humboldt near the base along with other fighter/bomber patrols with class 9's.
I could make mention of others, but for balance sake, lawfuls should not be able to get close to unlawful bases without suffering significant opposition. And some areas, battleships and such should not be able to maneuver without great peril.