' Wrote:Well prehaps look at it from a differnt angle then.
Prehaps a FLhook command.
We may not get docking like other mods, but we could at least get a command were caps could re-arm a ship for a price, say 3x what a re-arm would cost normaly.
FLhook commands that run constantly rather than only activating when specific conditions are met drain far more resources in terms of server load.
FLhook is not a 'fix all' for everything we cannot do with the game engine we're provided with.
The only way for this to work would to be to make ammunition take up cargo space, so that each ship can only carry a certain amount of cargo based on the size of their cargo hold. But then, transports would be better than Capital Ships for the role of supplying ammunition anyway.
And I don't know about you, but I don't know many Carriers that can survive longer than it takes for a fighter to use 70 Cannonballs in a fight. Bigger caps usually go down first.