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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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NPC Faction Issues

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NPC Faction Issues
Offline AeternusDoleo
09-15-2010, 01:31 PM,
#8
Ex-Developer
Posts: 5,744
Threads: 149
Joined: Nov 2009

Here is a list of all the guard systems in the mod, according to the Wiki. To my knowledge, -all- guard systems are on full hostile to anyone not being directly a member, or a close (full) ally with the guard faction. Avoid those systems if you don't have explicit permission to enter them when you are not a member of that faction (with the exception of Baffin, which zoners have opened to some traffic):

http://discoveryfl.com/wiki/index.php?titl...y:Guard_Systems

And Conneticut is an exception, it's basically an oorp PVP arena where all PvP rules are thrown out the window. Enter there in a freigher and you can expect to be blown to pieces.

Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.


Mostly retired Discovery member. May still visit from time to time.
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Messages In This Thread
NPC Faction Issues - by Bottleneck - 09-15-2010, 05:12 AM
NPC Faction Issues - by GhostFace - 09-15-2010, 05:24 AM
NPC Faction Issues - by Bottleneck - 09-15-2010, 05:52 AM
NPC Faction Issues - by Lobster - 09-15-2010, 05:54 AM
NPC Faction Issues - by Bottleneck - 09-15-2010, 05:59 AM
NPC Faction Issues - by DarthCloakedGuy - 09-15-2010, 06:23 AM
NPC Faction Issues - by Drider - 09-15-2010, 12:55 PM
NPC Faction Issues - by AeternusDoleo - 09-15-2010, 01:31 PM
NPC Faction Issues - by Corsair - 09-15-2010, 05:41 PM
NPC Faction Issues - by Bottleneck - 09-17-2010, 01:42 AM

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