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Shortest path calculations and other data parsing

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Shortest path calculations and other data parsing
Offline Ursus
02-08-2012, 05:26 PM, (This post was last modified: 02-08-2012, 05:36 PM by Ursus.)
#7
Member
Posts: 3,853
Threads: 249
Joined: Oct 2011

One thing FL Companion lacks is the ability to specify a destination and then list the commodities near me or on the way that will make decent profits. For example, I need to go to New Tokyo, I am in California now, what should I buy here or on the way that I can sell when I reach New Tokyo or some station along the way.

Also, on a wholly separate thing, the in-game navigation system is server-side, as are the player maps and base lists. I think the code that does the route calculations can be replaced with a plugin. We need a better one of those. Aeternus might be able to provide more information about the interfaces and stuff.

Discovery 24/7 Negotiating Tactics:

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Messages In This Thread
Shortest path calculations and other data parsing - by Heliomance - 02-08-2012, 12:40 PM
Shortest path calculations and other data parsing - by Echo 7-7 - 02-08-2012, 12:43 PM
Shortest path calculations and other data parsing - by Heliomance - 02-08-2012, 12:48 PM
Shortest path calculations and other data parsing - by Echo 7-7 - 02-08-2012, 12:53 PM
Shortest path calculations and other data parsing - by Heliomance - 02-08-2012, 01:32 PM
Shortest path calculations and other data parsing - by AeternusDoleo - 02-08-2012, 03:35 PM
Shortest path calculations and other data parsing - by Ursus - 02-08-2012, 05:26 PM
Shortest path calculations and other data parsing - by Linkus - 02-08-2012, 05:26 PM
Shortest path calculations and other data parsing - by Alex. - 02-08-2012, 05:38 PM
Shortest path calculations and other data parsing - by Heliomance - 02-08-2012, 11:36 PM
Shortest path calculations and other data parsing - by Linkus - 02-09-2012, 12:22 AM
Shortest path calculations and other data parsing - by Ursus - 02-09-2012, 12:30 AM
Shortest path calculations and other data parsing - by Linkus - 02-09-2012, 01:31 AM
Shortest path calculations and other data parsing - by Ursus - 02-09-2012, 01:59 AM
Shortest path calculations and other data parsing - by dj ole - 02-09-2012, 02:03 AM
Shortest path calculations and other data parsing - by Heliomance - 02-09-2012, 02:09 AM
Shortest path calculations and other data parsing - by Corsair - 02-09-2012, 02:11 AM
Shortest path calculations and other data parsing - by dj ole - 02-09-2012, 02:15 AM
Shortest path calculations and other data parsing - by Heliomance - 02-09-2012, 10:23 AM
Shortest path calculations and other data parsing - by Heliomance - 03-01-2012, 06:28 PM
Shortest path calculations and other data parsing - by Ursus - 03-01-2012, 06:36 PM
Shortest path calculations and other data parsing - by Coin - 03-01-2012, 07:20 PM
Shortest path calculations and other data parsing - by Jimothy - 03-01-2012, 07:27 PM
Shortest path calculations and other data parsing - by Heliomance - 03-02-2012, 12:43 AM

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