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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Homeworld Ships Revisited

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Homeworld Ships Revisited
Offline AlexPaladinStorm
08-11-2007, 05:18 PM,
#8
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Posts: 96
Threads: 3
Joined: Feb 2007

Cool. And I agree with NEXUS on the textures (mainly, I think the in-game textures, which are already used by the original Freelancer ships, should be used to approximate the look of the ships... but if brand-new textures can be made to do the job better, that's great). As well, all the weapon ports that are modelled into the actual ships should be stripped out and replaced with the proper Freelancer weapon mountings, like with my revised Acolyte. It's probably one of the better examples of how these ships should be redesigned.. I've generally gotten good feedback on it. However, there's still the problem with the 'surface'/hitbox not working right still. If anyone knows how to make a proper '.sur' file, or whatever file does the hitbox if it doesn't do it, I'd be glad to pass that part of the project off to them, as it's likely easier than trying to teach me how to do it right.

Currently: Remastering Kiith Somtaaw's Acolyte Fighter. These Homeworld ships need some Sirius work done on them. ^.-

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Messages In This Thread
Homeworld Ships Revisited - by AlexPaladinStorm - 07-24-2007, 07:51 AM
Homeworld Ships Revisited - by Qunitinius~Verginix - 07-24-2007, 07:59 AM
Homeworld Ships Revisited - by AlexPaladinStorm - 07-24-2007, 08:28 AM
Homeworld Ships Revisited - by Equinox - 07-24-2007, 11:42 PM
Homeworld Ships Revisited - by Vilmundi - 08-04-2007, 09:09 AM
Homeworld Ships Revisited - by me_b_kevin - 08-04-2007, 07:41 PM
Homeworld Ships Revisited - by Gamazson - 08-04-2007, 10:11 PM
Homeworld Ships Revisited - by AlexPaladinStorm - 08-11-2007, 05:18 PM

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