• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 284 285 286 287 288 … 547 Next »
To scale solar system mod

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

To scale solar system mod
Offline yurineova
09-21-2010, 09:08 PM,
#10
Member
Posts: 744
Threads: 25
Joined: Jul 2007

' Wrote:The author of FLAK 88 tried to do this and unfortunately upon a certain size, systems become unstable. I think he said that it causes invisible barriers you might bump into and general instability of the game.
Theres also a maximum number to docking-abilities. Like stations, Jumpgates, Jumpholes and so on. I dont know if thats just hardcoded or would cause other problems, though.

Flak works with Cruise-speed of 850, too, by the way. Tradelanes have been exchanged with buoys - just as freeworlds, i can attest you a pretty well working Fighting/Waylaying-style to the game.
Yea, last I checked, you can go about 300 or so k from the edge of the map before you explode.

in any case, I still say systems can be expanded, jsut not to the level asked of in this topic

signature goes here once its done!
Reply  


Messages In This Thread
To scale solar system mod - by MarcusCogworks - 09-21-2010, 04:06 AM
To scale solar system mod - by sovereign - 09-21-2010, 04:15 AM
To scale solar system mod - by MarcusCogworks - 09-21-2010, 05:26 PM
To scale solar system mod - by Lounge-Lizard - 09-21-2010, 05:37 PM
To scale solar system mod - by yurineova - 09-21-2010, 06:03 PM
To scale solar system mod - by SeaFalcon - 09-21-2010, 06:09 PM
To scale solar system mod - by MarcusCogworks - 09-21-2010, 07:31 PM
To scale solar system mod - by atlantis2112 - 09-21-2010, 07:50 PM
To scale solar system mod - by audiopulse - 09-21-2010, 07:51 PM
To scale solar system mod - by yurineova - 09-21-2010, 09:08 PM
To scale solar system mod - by DarthCloakedGuy - 09-22-2010, 12:47 AM
To scale solar system mod - by Disparagess - 09-22-2010, 01:02 AM
To scale solar system mod - by yurineova - 09-22-2010, 01:10 AM
To scale solar system mod - by MarcusCogworks - 09-22-2010, 03:46 AM
To scale solar system mod - by yurineova - 09-22-2010, 06:52 PM
To scale solar system mod - by Jinx - 09-22-2010, 07:03 PM
To scale solar system mod - by Lance_Uppercut - 09-22-2010, 07:29 PM
To scale solar system mod - by yurineova - 09-22-2010, 08:19 PM
To scale solar system mod - by sobuor - 09-22-2010, 08:24 PM
To scale solar system mod - by yurineova - 09-22-2010, 08:27 PM
To scale solar system mod - by Kal-el - 09-22-2010, 10:26 PM
To scale solar system mod - by yurineova - 09-23-2010, 12:14 AM
To scale solar system mod - by Jayce - 09-23-2010, 01:33 AM
To scale solar system mod - by yurineova - 09-23-2010, 02:12 PM
To scale solar system mod - by Swallow - 09-24-2010, 09:26 AM
To scale solar system mod - by Exsiled_one - 09-24-2010, 10:06 AM
To scale solar system mod - by MarcusCogworks - 09-24-2010, 05:04 PM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode