' Wrote:The author of FLAK 88 tried to do this and unfortunately upon a certain size, systems become unstable. I think he said that it causes invisible barriers you might bump into and general instability of the game.
Theres also a maximum number to docking-abilities. Like stations, Jumpgates, Jumpholes and so on. I dont know if thats just hardcoded or would cause other problems, though.
Flak works with Cruise-speed of 850, too, by the way. Tradelanes have been exchanged with buoys - just as freeworlds, i can attest you a pretty well working Fighting/Waylaying-style to the game.
Yea, last I checked, you can go about 300 or so k from the edge of the map before you explode.
in any case, I still say systems can be expanded, jsut not to the level asked of in this topic