' Wrote:I say yes to all those small non vanila factions with like 1 lone system. No one system would have the resources to put out caps in numbers they all have. Some out stripping house militaries.
With exception for the OC's and sairs, where you're born into it, other factions would recruit people from other factions InRP. These people would bring tech, cash, knowledge or something else with them. [HF] is a good example to how it would be. They have Hacker-, Rogue-, OC- and LN-tech. And that's where their members came from too.
' Wrote:capship battles are much more fun though
Unless you're the first one who gets ganked! :D
' Wrote:taking away capital ships is impossible now
but better make capital ships real capital ships.
something with 10x more armour, 10x bigger firepower, but without cruise engines for example and 10 x slower ...
that make from them flying fortress as they should be, but too slow to hunt something ...
I like this idea! More armor... Absolutely! I don't think more firepower is necessary, but their ability to defend themselves aginst snubs should be improved. If you had a Solariser in 4.85, it meant that no snubs, survived very long inside that bubble. That's what it's like in a RL battlegroup. Difference is that other ships provide this protection. It's very hard to coordinate that many people In-game, so the caps should have this ability themselves. As it is now, two bombers will take out a lonely BS with ease. You can even solo a BS if you have a bomber that's powerful enough, and has the right setup.
' Wrote:Cap fights are more fun and we don't need less caps.
The most fun is when you have a healthy mix of caps, GB's and snubs.