• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 … 243 244 245 246 247 … 779 Next »
Idea: Linking Economy to Organized Full Scale Raids

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Idea: Linking Economy to Organized Full Scale Raids
Offline Knjaz
03-30-2012, 08:27 AM, (This post was last modified: 03-30-2012, 08:30 AM by Knjaz.)
#13
Member
Posts: 1,648
Threads: 80
Joined: Dec 2010

' Wrote:[*]Station Health Limit - Would take sustained fire from up to battleship fleets and bomber wings, aka hard to do while under fire.

' Wrote:I get in a bomber with dual Novas.
I aim in a capital ship's general direction, and right click.
I then lazily go around in erratic circular patterns for a few seconds, rendering me immune to fighters.
The final step is "goto: step 1".

See the problem here?
Bombers should either have significantly less hull or shield capacity, or they should take additional damage from fighters, somehow. I can survive with four enemies shooting at me while I'm in a bomber, and still have time for launching novas and drinking a Coke.


Add the fact that station is a stationary target, that is not trying to evade.

Also, what will prevent capital fleets/bomberswarms, in abscence of military/navy players, to raid ore-buying bases?
Reply  


Messages In This Thread
Idea: Linking Economy to Organized Full Scale Raids - by Fletcher - 03-29-2012, 06:40 PM
Idea: Linking Economy to Organized Full Scale Raids - by Gentlefood - 03-29-2012, 06:51 PM
Idea: Linking Economy to Organized Full Scale Raids - by Fletcher - 03-29-2012, 06:59 PM
Idea: Linking Economy to Organized Full Scale Raids - by jammi - 03-29-2012, 07:16 PM
Idea: Linking Economy to Organized Full Scale Raids - by Fletcher - 03-29-2012, 07:22 PM
Idea: Linking Economy to Organized Full Scale Raids - by Stefan - 03-29-2012, 07:29 PM
Idea: Linking Economy to Organized Full Scale Raids - by Fletcher - 03-29-2012, 07:32 PM
Idea: Linking Economy to Organized Full Scale Raids - by Stefan - 03-29-2012, 07:35 PM
Idea: Linking Economy to Organized Full Scale Raids - by Diomedes - 03-29-2012, 08:11 PM
Idea: Linking Economy to Organized Full Scale Raids - by Stefan - 03-29-2012, 09:50 PM
Idea: Linking Economy to Organized Full Scale Raids - by Fletcher - 03-29-2012, 09:54 PM
Idea: Linking Economy to Organized Full Scale Raids - by prisoner98002 - 03-30-2012, 04:34 AM
Idea: Linking Economy to Organized Full Scale Raids - by Knjaz - 03-30-2012, 08:27 AM
Idea: Linking Economy to Organized Full Scale Raids - by Savvy ? - 03-30-2012, 08:37 AM
Idea: Linking Economy to Organized Full Scale Raids - by prisoner98002 - 03-30-2012, 09:26 AM
Idea: Linking Economy to Organized Full Scale Raids - by Fletcher - 03-30-2012, 06:30 PM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode