' Wrote:Now do you understand WHY the Nomad ID is effectively a terrorist ID, and why it won't be opened? It's not just a 'you have permission to kill everyone' ID, it's a 'you have a strong base to RP from' ID. I remember last month when I was in New Tokyo RP'ing with about 3 or 4 people on my K|Hara that is was great - we just 'talked' for the longest time - and you CAN do that.
So according to your own testimony, it would seem that Nomads don't need to attack without warning. Or even attack. Nomads have that strong base to RP from.
Nomads hate humans, the OC being an exception. Nomads are red with all of Sirius. Everyone is either hunter or prey. So tell me how having an ID without terrorist allowances would hamstring Nomad RP? It seems to me that a significant number of Nomads RP before hostilities in any case. Silent assault does not strike me to be a timeless cornerstone of Nomad RP.
Another thing. I think it was you who brought up the concern of indie Nomads killing off miners in the Omegas. Yes, that would be a drag, but only initially. There's RP potential in such a situation. Nomads attack miners. Order/Core appears. Words are exchanged and fighting commences. One side wins, one side loses, but we all win in the long run. More Nomad activity gives everyone more to do.