On Topic Comment: Just because one has a lot of money doesn't mean he shouldn't play freelancer does it? I mean, you can be a trader, escort, or clerk and have fun without making money.
EX: I was in a convoy today with one of my new recruits. I lost around 16 million credits (by choice); 14 million was because my character gambled too much and the recruit is way too lucky and the other two million went to a pirate that I negotiated from 4 million.
I know examples and situations won't change much, since it was just one example, but you have to think outside the box or rather outside the limitations of the parameters of the game itself. I mean my character can have parents and be interesting too.