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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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In game ship names

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In game ship names
Offline Adam_Spire
10-30-2010, 02:09 PM,
#35
Member
Posts: 1,226
Threads: 219
Joined: Aug 2009

So let me get this straight aerelm because you apparently think that larger font empowers your answers in some mighty interweb way.

When you enter the game you do everything in your power to not use the chat window because Metagaming is information the Player and not the Character should know. From this I can conclude that to provide the best overall Roleplay, you and the other RP '€œexperts'€ do not use the chat window to:

-Locate a faction friendly ship but rather rely on system chat and in-space encounters to know they are on.
-Identify what chat group an engaged PvP is in before entering the combat zone or system.

In fact, you cant seem to contact or have proper communication without using the chat window. Military ships use it to warm traders a far from impending pirate attacks. Traders use it to contact those on a route of a pirate attack they encountered. It'€™s like you are saying the good guys cant use it to protect our own assets but pirates can use them to gather players to log off and meet elsewhere for a pirate gank? I mean this is what the point of this thread is: The chat window is used to both warn and converge, to identify and group. I always thought of it like a Long Range sensor. But here it'€™s considered Metagaming. Then I guess the old adage is true, its not cheating unless you lose. The pirates loose out on a raid, traders are metagaming, traders get blown up by a group that wasn'€™t there 3 minutes ago, its metagaming.

Even using the chat window, we still ask trade ships to watch out for pirates. At times using the chat window is pointless anyway to begin with because pirates wait to the last minute, switch characters and then appear in the systems we'€™re about to enter. Gee I wonder how the stout Roleplay experts knew we'€™re coming?

[major addition]

Lets do this point by point shall we jakub963?

Quote: Well, no... Tag doesnt mean that person wearing it is uberlolawsum RPer... Sorry but this argument is just invalid... Either i missed the point in what you wanted to say or i am just plain stupid.

I'€™ll have to say you'€™re plain stupid by default then because you took a point I was making, where I said that people with a tag have more of an obligation to RP better to mean they are'€¦what did you say? '€œuberlolawsum'€ Yea, that comment makes you plain stupid. You'€™re trying to make my comments of people being more responsible in RP with a tag to some incredible level of godhood RP skils. Wow what an extreme, and you'€™re still plain stupid. I'€™ll try to clarify my intentions to help you out of that plain stupidness.
You also seemed to make a comment that pretty much was the point I was trying to make. So I'€™ll post what you said to help you out.

Quote: There is a diference. When player have an iff/id then he is generaly viewed as member of npc faction(cant wear oficial tag). But most npc factions have player factions behind them and making decisions(the ones that have tags). The first are more or less independend, while the later have more, for lack of better word, power.

Ok we just established a base line thought. Apparently Tagged ships have more '€œpower'€ behind them while Independents have less simply due to their npc faction having no really voice behind it. We can also conclude that this lack of power needs to be balanced in another way. Lack of faction power is then '€œbalanced'€ by lack of, necessity to follow any voice or guidelines that would prevent that said faction from acting how he or she decides at the moment. Let me break it down a bit more. Those who play NPC factions tend to RP only the bare minimum and blow things up more. Let'€™s continue. You said:

Quote: Adam, if you could, one more time, tell me what are you trying to achieve.
In one post you say that you have no intention to avoid RP but in another you say that you would do practicaly everything to avoid a pirate.

Ok. You seemed to pick up on one point while totally ignoring my other points. You must run for some political office because you truly have the skills for it.

As I stated on the 1st page
My Freelancers have a [FL] Tag and my trade ships have a sudo rep exp Id. I dont care if they have an outcast or Corsair ID but something to help me id who they are. Sneaking around the jump holes isnt any problem but when I see five or 6 names in the list that have not a single id to tell me who they are, I's stuck with having to fly right past a freindly or have no forewarning of impending danger. They can see me coming a mile away with my ID and have some idea how to form a plan to either gank me or pirate me or RP with me.

Pirates rely on suprise but even a freelancer ID gives me some idea what to expect. I see a Hog or KNF or BD, I know that I should either, brave the run, take a JH or find another route. That's my point.

You and a lot of others here seem to automatically conclude that, for me, seeing a tagged ship that is hostile to my ship would automatically prompt me to avoid encounters that encounter. Um, no. If I want to make money and I'€™m shipping a product, all I can see is that they are in the system, not where they are on the other side. Most pirates (aka anyone who is about to '€œpirate'€ you) are smart enough to watch either closer to the drop of points or watch the jumpholes and gates. As a trader, if I want to make money, I got to go through and take a chance either with the jump hole or gate. Now lets think of this objectively. Ready?

I don'€™t use the chat window and I have no clue if anyone is in the other system. I know from previous experience that system is a hot spot for trouble. I know the where the jump holes and gates are. I still have to make the choice and take the risk. I pop into a system and I'€™m disrupted. The pirate gives a little dialogue which includes me giving some amount I simply don'€™t wish to. Now here is the problem. I have about 1 minute to give in or fight. There is your RP? That'€™s what you want? This is your understanding of Role-playing at its finest? Are you insane?

Now lets look at it from this perspective.

Everything else is the same except I know, from looking at the chat window and there is say a farmers Alliance ship on the other side. Before I even enter the system I know I can try to say I support his faction, giving rp understanding of the '€œstruggles'€ Not everyone has each factions pros, cons, history, and political stance memorized and I surely don'€™t. If I visit Wiki and I glance at the faction I see '€œA collection of Kusari farmers, fighting to protect the traditional Kusari culture.'€ Well that sounds like a noble bunch of people I can negotiate with and reason with. Then I read deeper into their background and find they are rather quite UNREASONABLE and are dead set against encroaching outside influences. '€œOur goal is to convince the Kusari government and people to reject the outside influences that have soiled our young Kusari.'€ Well crap. How am I as a Republican trader, going to convince a Farmers alliance ship not to hull me on the spot or at least pirate me for some large amount of cash that will just keep perpetuating the issue. At this level of understanding I have a slew of Role-play options. Contact local Kusari patrols in hopes they will quell the impending attack. Wait for another transport to enter the system and maybe its escort and pay them a small sum so we can attempt to overwhelm the impending attack in time to land and make profit. Or at the very least, mentally prepare some RP that would have a convincing overtone that what I am doing may ultimately help Kusari remain independent in the long run.

That is how I see placing tags on ships helps me and encourages RP.

Quote:You also seem to use chat list to see who is in the system. Chat list, the exact thing thats pure OORP tool. I am really confused...

I'€™m tired and this is becoming an ambiguous '€œopinion'€ thread which only serves to prove that internet/Special Olympics adage so I'€™ll be brief.

To my surprise it seems I would try any option I felt at the moment jakub963 to have fun from Discovery. Because that'€™s what we all say we'€™re here to do. Yet oddly enough when I try to make a point encouraging better RP through the use of tags, (not uberlolawsum) The ones who I try to have a better '€œencounter'€ with are guilty of the same thing. These people who just suddenly appear in mass droves can'€™t possibly know I'€™m on route to a system unless they TOO, use the chat box to see I'€™m on and we'€™re I'€™m headed. I hear it all the time from those in the kruger mining. '€œI travel to NT and just when I'€™m about to enter they switch characters and gang me. So seriously. Will you all stop saying you DON'€™T use it as if you have some higher moral standard to guide your RP by? Pirates use it to gank and pirate while traders use it to avoid/prepare for the inevitable. For me, I'€™ll gun right through all the time. I just would rather know who I'€™m dealing with before I get there.

[Image: azyu0u4.png]
Sometimes, when all you want is to gain your freedom, you must be willing to risk it all.
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Messages In This Thread
In game ship names - by Adam_Spire - 10-28-2010, 05:27 PM
In game ship names - by kikatsu - 10-28-2010, 05:31 PM
In game ship names - by jxie93 - 10-28-2010, 05:42 PM
In game ship names - by Not Espi - 10-28-2010, 05:57 PM
In game ship names - by Sand-Viper - 10-28-2010, 06:07 PM
In game ship names - by Adam_Spire - 10-28-2010, 06:24 PM
In game ship names - by Not Espi - 10-28-2010, 06:29 PM
In game ship names - by Coin - 10-28-2010, 06:59 PM
In game ship names - by Adam_Spire - 10-28-2010, 07:24 PM
In game ship names - by William Frederick Cody - 10-28-2010, 07:39 PM
In game ship names - by DeathsOverture - 10-28-2010, 07:57 PM
In game ship names - by Adam_Spire - 10-28-2010, 09:26 PM
In game ship names - by jakub963 - 10-28-2010, 09:41 PM
In game ship names - by Jansen - 10-28-2010, 10:52 PM
In game ship names - by Shryke - 10-29-2010, 12:23 AM
In game ship names - by mwerte - 10-29-2010, 12:40 AM
In game ship names - by Adam_Spire - 10-29-2010, 12:44 AM
In game ship names - by Shryke - 10-29-2010, 03:50 AM
In game ship names - by Adam_Spire - 10-29-2010, 05:36 AM
In game ship names - by Akura - 10-29-2010, 05:40 AM
In game ship names - by Cameron - 10-29-2010, 06:02 AM
In game ship names - by Adam_Spire - 10-29-2010, 07:26 AM
In game ship names - by jakub963 - 10-29-2010, 07:27 AM
In game ship names - by Not Espi - 10-29-2010, 09:18 AM
In game ship names - by ryeguy146 - 10-29-2010, 09:34 AM
In game ship names - by silverleaf - 10-29-2010, 11:11 AM
In game ship names - by Guest - 10-29-2010, 11:20 AM
In game ship names - by Not Espi - 10-29-2010, 11:26 AM
In game ship names - by dodike - 10-29-2010, 11:29 AM
In game ship names - by Not Espi - 10-29-2010, 11:33 AM
In game ship names - by Adam_Spire - 10-29-2010, 02:39 PM
In game ship names - by jakub963 - 10-29-2010, 05:42 PM
In game ship names - by Shryke - 10-30-2010, 03:06 AM
In game ship names - by aerelm - 10-30-2010, 07:08 AM
In game ship names - by Adam_Spire - 10-30-2010, 02:09 PM
In game ship names - by oshimon - 11-01-2010, 09:38 AM
In game ship names - by tansytansey - 11-01-2010, 10:34 AM
In game ship names - by jakub963 - 11-01-2010, 03:24 PM
In game ship names - by Adam_Spire - 11-01-2010, 05:42 PM
In game ship names - by Shryke - 11-01-2010, 05:46 PM
In game ship names - by AeternusDoleo - 11-01-2010, 06:16 PM
In game ship names - by Shryke - 11-01-2010, 06:19 PM
In game ship names - by Adam_Spire - 11-01-2010, 07:26 PM
In game ship names - by Varyag - 11-01-2010, 08:52 PM
In game ship names - by Shryke - 11-02-2010, 01:22 AM
In game ship names - by Adam_Spire - 11-02-2010, 03:17 AM
In game ship names - by Shryke - 11-02-2010, 07:28 AM
In game ship names - by Adam_Spire - 11-02-2010, 07:43 PM
In game ship names - by Not Espi - 11-02-2010, 07:46 PM
In game ship names - by jakub963 - 11-02-2010, 08:57 PM
In game ship names - by MarcusCogworks - 01-14-2011, 08:57 AM
In game ship names - by Bobthemanofsteel - 01-14-2011, 09:21 AM
In game ship names - by VoluptaBox - 01-14-2011, 01:17 PM

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