' Wrote:I dunno guys. I had an idea a few months back that involved a merge of a House Police and Military player faction into a single faction that would make complete use of each others assets. It's not fully immersive in RP terms this, mind you, but it might provide for an interesting scheme should you consider it.
Anyway the idea was that Military recruitment should first place recruits in a police ship with police IFF and ID to conduct police duties in Rheinland. Promotion to Military would be awarded after sufficient ranks have been attained or by some other means. This would sort of assure police activity, while also making sure that Military pilots would be well regarded, as:
- Police forces would consist of mostly newbie pilots due to the rank mechanics, thus making them "the regulars"
- Military forces would consist of well trained forces who would be properly feared on the battlefield, so the ideal of the police calling in the military to crack the hard targets would then actually become practised
This could work in Rheinland as most of its conflicts take place within its own borders. When incorporated to the RM's already existing ranking system, it wouldn't take much toll on bureaucracy. It's just an idea though, make of it what you want.
Earlier I thought of something like that, or to be specific, dividing the RM into a border guard branch, an assault branch and an internal security branch since we definitely have enough people active, but it couldn't really work due to the following issues:
Every time a different ZoI is to be considered, it would require the player to have a different char in every area. Since most of the RM characters are rather well developed, it would also cause a mixup in role play, the ranking structure and decrease our effectiveness as a fighting force.
I'm already sweating enough to make our daily patrols interesting, seeing that we have no one but each other to interact with most of the time, mainly role playing with analyzing the static environment. Having to log a different char, or having a smaller ZoI at first might not make it as interesting for an arriving user as having a "dangerous patrol in the Omegas." The lack of variate role play which I strive to fight every day, could cost us the interest of many members, given that we don't really have much to shoot at or anyone but each other to interact with.
If we're back to considering combat, as I mentioned before, hostiles still fly VHFs. Our lower-ranking members are often inexperienced, making an easy target for anyone looking for a free kill. The Phantoms are terrible ships, being larger and easier to hit than the Wraith, rendering the skills of a lower-ranking, yet experienced member less useful just as much. That issue can be quite demotivational.
Also, I pretty much feel like it would be an arse move from our side if we were to officially take over the duties of the RFP as soon as they dissolved, I would like to see if anyone striving to substitute their absense would be willing to step up.