' Wrote:According to the server downtime thread, Cannon believes a faulty switch to be the cause. Faulty hardware causing a bad connection (dropped packets) will quickly impact games running on UDP transmissions. Try an ICMP ping to the server IP (use the console Ping command) to see the actual latency.
If it is faulty hardware, then there's not much to be done about it until the faulty component is fixed or replaced. Give our server monkeys some time;)
He suspected that something like this could happen, since the ICMP ping me back high values.