Personally I say that since we allowed player factions and claimable systems, the server isn't the same.
Server has changed but not the mentality of who are playing on it.
Look at Wolfpack, he's totally right: players just want peace and quiet...
You'd better check the War poll and you'll see Wolpack and me are right !
The title of this thread is: Factions, Roleplay and Systems...
I'll resume my opinion with that:
Factions: just frobidden player ones and tell players to join Freelancer ones.
Roleplay: Roleplay don't need "claiming system" to works. Moreover Roleplay can be organized in an event.
Systems: forbidden players to own them. the game isn't the same when people can own systems !