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Seth's system tutorial

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Seth's system tutorial
Offline Xoria
02-28-2012, 07:12 PM, (This post was last modified: 02-28-2012, 07:15 PM by Xoria.)
#8
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Posts: 2,122
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Joined: Oct 2007
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Seth's tutorial covers the basics. If you have any specific questions just ask. Two things I don't see him explaining is the actual rumor entry lines and bribes. Among the dealers, only the Bartender offers rumors & bribes. Other npcs that can appear in the bar or sometimes standing behind the commodity dealer also can have rumors & bribes assigned. Bribe entries go between the "room =" line and the first "rumor =" line, as below. My comments are in { }.

[GF_NPC]
nickname = li1003_006_m
body = li_male_guard_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 462857
affiliation = li_p_guardian
voice = rvp121
room = bar
bribe = ga_p_grp, 84000, 504725 { This designates the bribe for the Gallic Royal Police faction, cost (this is adjusted somehow depending on the character's rep), and last is the ids number that indicates the infocard text used when the npc offers the bribe. There are two infocards used for bribes.}
rumor = base_0_rank, mission_end, 1, 540784
rumor = base_0_rank, mission_end, 2, 540785
rumor = base_0_rank, mission_end, 3, 540786
{the only parts of this line to change are the 6 digit ids number at the end indicating the specific rumor infocard assigned to this npc, and the number to the left of that, a 1, 2, or 3. These numbers indicate when the npc will "speak" the rumor to you, the first, second, or third time you talk to them. At least one rumor should be set at 1, but all three could be set at 1, meaning any of them might be the first rumor. If you have a long conversation split into three rumors, then you want to assign them in sequential order. If the rumors are unrelated to each other, they could all be set as 1. You can also assign as many rumors to an npc as you want, but that seems inefficient to me. All the new Gallic rumors are assigned in 1,2,3 order for the sake of efficient coding, but most rumors in the mod are much more randomly assigned. If you are assigning new rumors, you need to get a range of free ids numbers that are not already in use. There is a chart on the Dev forum that tracks these.}

lefthand = -> "benchmark_male_hand_left" for male, "benchmark_female_hand_left" for female. Leave blank for a robot NPC.
righthand = -> "benchmark_male_hand_right" for male, "benchmark_female_hand_right" for female. Leave blank for a robot NPC.

Here is the full list of head, body, and voices available :

HEAD MATRIX:
Male Heads:
br_bartender_head: Brown haired caucasian
br_brighton_head: Yellow haired caucasian, red tailband
br_captain_head: Dark brown haired caucasian
br_quigly_head: Dark yellow haired caucasian
br_sales_head: Yellow haired, semi bald caucasian
br_tobias_head: Bearded, brown haired caucasian.
ge_male1_head: Black haired asiatic
ge_male2_head: Dark brown haired asiatic
ge_male3_head: Black hair, moustache, caucasian
ge_male4_head: Yellowhaired caucasian
ge_male6_head: Bald unshaven negroid
ge_male7_head: Semibald greyhaired old caucasian
ku_bartender_head: Black haired asiatic.
ku_captain_head: Black haired, halfbeard asiatic.
ku_edo_head: Black haired asiatic - fat.
ku_sales_head: Dark brown haired asiatic.
ku_tenji_head: Silverhaired old asiatic
li_captain_head: Black hair, moustache, caucasian
li_manhattan_bartender_head: Black hair, moustache, caucasian
li_rockford_head: Brownhaired caucasian
li_sales_head: Redhaired caucasian
li_scrote_head: Bald but moustache negroid
pi_pirate1_head: Partially bald, grey haired caucasian
pi_pirate2_head: Blackhaired asiatic.
pi_pirate3_head: Greyhaired caucasian
pi_pirate3_head_hurt: Black/blueish caucasian, impaled in the head. Do not use.
pi_pirate4_head: Brown haired caucasian
pi_pirate5_head: Yellowhaired caucasian
pl_male1_head: Bald caucasian
pl_male2_head: Bald caucasian
pl_male3_head: Yellowhaired caucasian
pl_male4_head: Bald negroid
pl_male5_head: Black haired asiatic
pl_male6_head: Black haired negroid
pl_male7_head: Black haired asiatic
pl_male8_head: Black haired asiatic
rh_alaric_head: Yellowhaired caucasian
rh_bartender_head: Blackhaired caucasian
rh_captain_head: Silverhaired caucasian
rh_deidrich_head: Bald caucasian
rh_hassler_head: Silverhaired caucasian
rh_reichman_head: Bald old caucasian
rh_sales_head: Yellowhaired caucasian, curly
rh_wilham_head: Partially bald yellowhaired caucasian.
sc_scientist1_head: Yellowhaired caucasian
sc_scientist2_head: Blackhaired asiatic
sh_male1_head: Brownhaired caucasian, moustache
sh_male2_head: Yellowhaired caucasian
sh_male3_head: Brownhaired caucasian
sh_male4_head: Unshaven, partially bald caucasian
syd_head: Brown haired caucasian with tatoo across eye

Female Heads:
br_darcy_head: Blackhaired caucasian
br_kaitlyn_head: Brownhaired caucasian
br_karina_head: Yellowhaired caucasian
br_newscaster_head: Redhaired caucasian
ge_female1_head: Blackhaired asiatic
ku_kym_head: Black longhaired asiatic
ku_newscaster_head: Blackhaired asiatic
ku_tashi_head: Blackhaired asiatic, tail
li_hatcher_head: Redhaired caucasian
li_newscaster_head: Curlyhaired negroid
pl_female1_head: Yellowhaired caucasian
pl_female2_head: Bald caucasian
pl_female3_head: Curly blackhaired negroid
pl_female4_head: Blackhaired asiatic
pl_female5_head: Curly blackhaired caucasian
pl_female6_head: Blackhaired asiatic
rh_gruenwald_head: Curly yellowhaired caucasian
rh_newscaster_head: Darkbrownhaired caucasian
sh_female1_head: Blackhaired with large green tatoo on forehead
sh_female2_head: Blackhaired caucasian


BODY MATRIX:
gallia_male_brigands_body
gallia_male_council_body
gallia_male_efl_body
gallia_male_gms_body
gallia_male_idf_body
gallia_male_maquis_body
gallia_male_navy_body
gallia_male_police_body
gallia_male_corse_body
br_bartender_body

gallia_female_council_body
gallia_female_efl_body
gallia_female_gms_body
gallia_female_idf_body
gallia_female_maquis_body
gallia_female_navy_body
gallia_female_police_body
gallia_female_corse_body

Junker: Use Brigand or generic standard bodies
Brigand female: Use Corse Female
Solar: Use IDF

Voice profiles - these can be used at random for the appropriate sex:
Male:
RVP101
RVP106
RVP111
RVP121
RVP126
RVP131
RVP140
RVP146
RVP151

Female:
RVP003
RVP501
RVP511
RVP516
RVP541
RVP546

Check out my
Trade Development Blog
for all the latest news on Nerfs and Final Nails, or to request trade changes.

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Messages In This Thread
Seth's system tutorial - by Seth Karlo - 09-18-2009, 11:24 PM
Seth's system tutorial - by Seth Karlo - 09-19-2009, 03:58 PM
Seth's system tutorial - by pieguy259 - 09-20-2009, 12:29 AM
Seth's system tutorial - by Seth Karlo - 09-20-2009, 08:32 PM
Seth's system tutorial - by elgeeko - 09-21-2009, 07:17 PM
Seth's system tutorial - by Dab - 09-21-2009, 09:07 PM
Seth's system tutorial - by jammi - 02-28-2012, 02:46 PM
Seth's system tutorial - by Xoria - 02-28-2012, 07:12 PM

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