[color=#FFFFFF]Not what I meant, you speak more of the focus of the game, I am perfectly fine with that, they nailed it.
I mean those little magical moments, walking down the SR-1's cockpit corridor and listening to this. The lighting on the Citadel, the introduction a vast and mysterious and just as dangerous space. The Solaris vibes some space scenes had, it was just magic. it still is magic. Despite the two other releases that feeling as if someone is crushing my lungs is still there every time I boot up the game
Or from the second one, seeing that car ride on Illium, the Omega apartments and lowlifes, the contrast between the classy clubs on the Citadel and Afterlife
For me it goes like this
Mass Effect - we introduce you to this magical world of danger and opportunity, your have the best ship there but it's still a bug compared to what's out there, go figure it out
Mass Effect 2 - You already saw the wild west of space, now see how people live, where they party, their apartments, their pastimes.
Mass Effect 3 - Ok, you've seen it all now let's see how it all falls apart in a post-apocalyptic environment