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  Discovery Gaming Community The Community Real Life Discussion
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Open Research Question

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Open Research Question
Offline Diomedes
03-07-2012, 09:42 PM,
#2
Member
Posts: 337
Threads: 32
Joined: Oct 2010

Hey SFU! UVic engineer here, but from the Lower Mainland originally. I'm a mechie, so SFU wasn't an option.

My first reaction would be acoustics above all else. If the room sounds amazing, a musician or composer will pick up on that as soon as they pick up their instrument. There is an energy to playing that picks up so much more if everything just sounds great. It's like getting a brand new set of strings on my guitar, you just want to lay into every riff you know because it sounds so much better.

And on top of that, no interruptions from the guy playing bagpipes in the next room. Sound proofing.

So, while this is a function over form argument I think your primary focus should be on awesome acoustics and excellent sound proofing between rooms.

Now, I'm not much of a composer and when I do it would be with an instrument in hand, which clearly influences the above.

Other considerations would be just having a good workspace. Lots of natural light, windows that open if desired. Structure the building to afford the best possible views. Somewhere to leave wet coats (it is Surrey/Vancouver). Easy access to all the required tools and any central building amenities or offices. Sensible floor plans that provide enough space and storage. A good HVAC system that keeps fresh air coming in, humidity controlled and so on. Air quality can have a surprising impact on mood and energy. Also, humidity and temperature will effect instruments.

Also if you have a pianist on the 5th floor, think about how he gets his instrument moved in and out when he first comes to the building. A large service elevator might be required.

In short, the best way to fuel creativity is to make sure nothing gets in the way. Make the space pleasant, sound great and hassle free. People will generally be more motivated and waste less time working through problems. Sure a unique building shape or interior may provide inspiration on first sight, but the other things become more important when someone is working there day in and out.

Well, I just through out ideas as they came. Your job to sort out what applies and what doesn't, but hopefully that helps.

[Image: BretGarethWIP53.png]
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Messages In This Thread
Open Research Question - by ivr56 - 03-07-2012, 09:04 PM
Open Research Question - by Diomedes - 03-07-2012, 09:42 PM
Open Research Question - by ivr56 - 03-07-2012, 10:02 PM
Open Research Question - by AeternusDoleo - 03-07-2012, 11:47 PM
Open Research Question - by ivr56 - 03-08-2012, 03:57 AM
Open Research Question - by Coin - 03-08-2012, 10:56 PM

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