the fee is only a sign of support for a Molly Council. 1mil represents 1% of the gross income of a miner in an hour. If the Garda were to jump into the sandbox halfway through play and say 'ok, these are the new rules' the response would be quite rightly 'NO U'. If the Garda were to start protecting the miners for a mil, it would put the indies out of business. If the garda started protecting the miners from sairs/injuns/whtever, then the Garda would be out and out targets for anything that moved. I've been in that situation before as a WT on FLU. do not want.
of course, we'll jump in and assist wherever needed, but we fly VHF's and LF's - not much use against corsair cruisers. When the roster swells a bit, then we'll be able to defend against the increased hostilities that this protection would bring.
moreover, i'm a firm believer that my rp should not restrict your rp anymore than yours restricts mine. I can't make a faction up, and then start saying to the players already in dublin, 'No, don't tax him, he's already paid' cos that would mean that the Garda would end up CREATING a civil war in dublin. I see the Molly IFF/Id'd char as a defender of dublin, and he collects his payments from those he defends on his shift. this means that the Garda and molly 'pirates/defenders' can co-exist, without the garda stepping in and making everyone either join the garda or gtfo. as you rightly say, there is enough chaos in Dublin, and all im trying to do is make a little normality. Ive noticed that when a Garda player is on, the sabre-rattling by the indy BAF is greatly diminished, and the miners are far less bolshy.