• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 … 489 490 491 492 493 … 779 Next »
Escort Ship

Server Time (24h)

Players Online

Active Events - Scoreboard
Kusari Super Alloy Shipments - 1,430,600 / 2,000,000
LSF Arms Shipments - 194,290 / 2,000,000
LSF Munition Shipments - 146,831 / 2,000,000
Pirate Black Market Shipments - 475,850 / 1,000,000
Dragon Bounties - 14 / 10,000
KOI Bounties - 48 / 10,000
LSF Bounties - 32 / 10,000
Samura Bounties - 5 / 10,000

Latest activity

Escort Ship
Offline argyle
10-04-2009, 07:25 PM,
#1
Member
Posts: 47
Threads: 13
Joined: Sep 2009

I've been experimenting with different ships to find the "ultimate" escort ship. There's no one point in particular that I'm interested in, but rather the overall performance.

Light Fighter:
My first attempt: the idea was a ship that's virtually impossible to shoot down while flown evasively, and still enough of a danger that it can't be ignored while the pirate focuses on the trader. In the end, this fell on one point - lack of firepower. I simply couldn't make it dangerous enough. Now, my computer is a piece of crap, with low fps, and this may be why it's not effective enough - maybe I simply can't hit enough.

Gunship:
So I tried super-heavy... Another approach - stay in formation with the trader, and use a ship with superior firepower to the rear. Of course, this fell through big time: As the trader activates the cruise engines, so do you, and your guns go offline. If the trader thrusts - you do NOT... leaving your ship hopelessly behind, with insufficient speed to catch up. To top it off, you now have to somehow hit a small fighter spinning around a trader - hitting the fighter and NOT the trader... Only way I could see this being feasible is some kind of missile boat. Anyway. Bad idea. This really doesn't work, other than as a scare tactic.

So, now I'm thinking and in need of advice:
I think what I'm after in the end is something small, agile, with overwhelming firepower. Hehe... easier said than done, right? Looking over the wiki over and over, I'm having trouble deciding on what to do next. A cruise disruptor isn't really that useful, except to kick a player from engine-off into engine-on mode. A better option might be a mini-razor. More oomph.

Now, a light fighter makes the mini-razor a non-option, as they don't have torpedo mounts.

A VHF certainly has survivability, but I'm not sure it's really agile enough to be a real pest to deal with. Besides... there's something about VHFs that just rubs me the wrong way. Too big. Too obvious. Boring.

I've considered a standard heavy, something like the Civilian Marauder. There's room for a mini-razor, and the 7 (!) hardpoints make plenty of room for both pulse weapons and things that rip off armor. Being a heavy, it's hopefully small enough and agile enough to be a royal pain to take out. Still, I worry that it's unable to deal with pirate gunboats. Then again, what can you really do? A bomber only makes a good escort if all the enemies fly gunboats, and they just don't...

Anyway, before I set up my next experimental characters:

What's your experience? What, in your opinion, makes the ultimate escort?

Argyle
Reply  


Messages In This Thread
Escort Ship - by argyle - 10-04-2009, 07:25 PM
Escort Ship - by Drake - 10-04-2009, 07:29 PM
Escort Ship - by BaconSoda - 10-04-2009, 07:32 PM
Escort Ship - by Corsair - 10-04-2009, 07:36 PM
Escort Ship - by BaconSoda - 10-04-2009, 07:48 PM
Escort Ship - by argyle - 10-04-2009, 07:54 PM
Escort Ship - by Boss - 10-04-2009, 07:56 PM
Escort Ship - by BaconSoda - 10-04-2009, 08:01 PM
Escort Ship - by mjolnir - 10-04-2009, 08:20 PM
Escort Ship - by Elsdragon - 10-04-2009, 08:27 PM
Escort Ship - by Barrier - 10-04-2009, 08:37 PM
Escort Ship - by Ayem - 10-04-2009, 09:10 PM
Escort Ship - by argyle - 10-04-2009, 09:22 PM
Escort Ship - by Silmathien - 10-05-2009, 03:23 AM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode