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Hitboxing: Creating a SUR for a base or ship model using SUR splicing and the convex tool

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Hitboxing: Creating a SUR for a base or ship model using SUR splicing and the convex tool
Offline Xalrok
12-16-2010, 10:31 PM,
#7
Member
Posts: 652
Threads: 58
Joined: May 2009

I seem to be having a bit of a problem. When I save each component individually and then run the whole lot through the Sur Splicer, the final product doesn't work right. When loaded in HardCMP, if I press S to view the new hitbox, the preview window freezes, but the rest of the program doesn't freeze at all. The only way to bring the preview window back to normal is to restart HardCMP. Another problem is that the SUR seems to cause FL to crash when I try to undock in-game with it.

I've also tried exporting it whole, but that causes the hitbox to dumb itself down automatically (eg stretching across between points.) Saving it whole with a Shield Sphere instead of Shrink Wrap works, but then there's a massive auto-generated shield bubble.

What's going on? I think it may be my own fault that it doesn't work, but I'm not certain of it.

EDIT: Whenever I try to export one component individually, Milkshape crashes. I have to keep restarting it for each component of the hitbox.
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Messages In This Thread
Hitboxing: Creating a SUR for a base or ship model using SUR splicing and the convex tool - by AeternusDoleo - 12-16-2010, 09:35 AM
Hitboxing: Creating a SUR for a base or ship model using SUR splicing and the convex tool - by DAnvilFan - 12-16-2010, 04:22 PM
Hitboxing: Creating a SUR for a base or ship model using SUR splicing and the convex tool - by kramer - 12-16-2010, 04:41 PM
Hitboxing: Creating a SUR for a base or ship model using SUR splicing and the convex tool - by Linkus - 12-16-2010, 05:11 PM
Hitboxing: Creating a SUR for a base or ship model using SUR splicing and the convex tool - by Durandal - 12-16-2010, 06:03 PM
Hitboxing: Creating a SUR for a base or ship model using SUR splicing and the convex tool - by AeternusDoleo - 12-16-2010, 08:10 PM
Hitboxing: Creating a SUR for a base or ship model using SUR splicing and the convex tool - by Xalrok - 12-16-2010, 10:31 PM
Hitboxing: Creating a SUR for a base or ship model using SUR splicing and the convex tool - by AeternusDoleo - 12-16-2010, 11:47 PM
Hitboxing: Creating a SUR for a base or ship model using SUR splicing and the convex tool - by Xalrok - 12-17-2010, 12:02 AM
Hitboxing: Creating a SUR for a base or ship model using SUR splicing and the convex tool - by AeternusDoleo - 12-17-2010, 05:57 PM
Hitboxing: Creating a SUR for a base or ship model using SUR splicing and the convex tool - by DAnvilFan - 12-17-2010, 06:04 PM

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