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Hitboxing: Creating a SUR for a base or ship model using SUR splicing and the convex tool

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Hitboxing: Creating a SUR for a base or ship model using SUR splicing and the convex tool
Offline AeternusDoleo
12-16-2010, 11:47 PM,
#8
Ex-Developer
Posts: 5,744
Threads: 149
Joined: Nov 2009

Xalrok, pm me on skype: AeternusDoleo. I want to see the milkshape file you're trying to create those sur components from. I'm getting the feeling you're not reducing it to -just- the one sur group prior to export (no hardpoints, single group left in the groups list)

Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.


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Messages In This Thread
Hitboxing: Creating a SUR for a base or ship model using SUR splicing and the convex tool - by AeternusDoleo - 12-16-2010, 09:35 AM
Hitboxing: Creating a SUR for a base or ship model using SUR splicing and the convex tool - by DAnvilFan - 12-16-2010, 04:22 PM
Hitboxing: Creating a SUR for a base or ship model using SUR splicing and the convex tool - by kramer - 12-16-2010, 04:41 PM
Hitboxing: Creating a SUR for a base or ship model using SUR splicing and the convex tool - by Linkus - 12-16-2010, 05:11 PM
Hitboxing: Creating a SUR for a base or ship model using SUR splicing and the convex tool - by Durandal - 12-16-2010, 06:03 PM
Hitboxing: Creating a SUR for a base or ship model using SUR splicing and the convex tool - by AeternusDoleo - 12-16-2010, 08:10 PM
Hitboxing: Creating a SUR for a base or ship model using SUR splicing and the convex tool - by Xalrok - 12-16-2010, 10:31 PM
Hitboxing: Creating a SUR for a base or ship model using SUR splicing and the convex tool - by AeternusDoleo - 12-16-2010, 11:47 PM
Hitboxing: Creating a SUR for a base or ship model using SUR splicing and the convex tool - by Xalrok - 12-17-2010, 12:02 AM
Hitboxing: Creating a SUR for a base or ship model using SUR splicing and the convex tool - by AeternusDoleo - 12-17-2010, 05:57 PM
Hitboxing: Creating a SUR for a base or ship model using SUR splicing and the convex tool - by DAnvilFan - 12-17-2010, 06:04 PM

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