Risking to quote myself, thats what I believe's needed.
And as far as the whole "those ships are rare" or "they would have to be nerfed to be open" and yadda's go, that's how gaming life rolls. Have you ever wondered why the baws of a game have one unattainable ship, overpowered weapons or incredible moves? It has to be that way in order to create the sense of dread, respect and mistery that precedes them, which is simply earned for sake of existing.
I don't need to explain what happens to that same sense and feeling when you comfortably enter one line command that allows you to fly a big baws ship in disregard of any high quality interpretation.
So working with that, what do the members of K'hara say?