' Wrote:Why have the BIA (or whatever) tag when you have two distinct sections; MI5 and MI6?
If you keep the MI5 and MI6 tags the other law enforcing Bretonian players can tell more easily what's going on. And it would mean clearer cut RP boundaries for your members, some would stay in Bretonia and be an intelligence gathering force come specialist enforcing group whilst the MI6 ships operate outside Bretonia.
My two cents. I think that MI5 and MI6 already have recognition to any server member because of movies such as James Bond, the other division would be a purely forum based thing as thats where complaints are lodged etc.
The IAB tag is generally used like the BPA and BAF tags. It's to denote that "These pilots" are Agents of the Intelligence Service. While the MI6 they'd be using Firstname.Lastname to blend in with the rest of society and act as if they're normal every day people. Any person you run into could be a MI6 agent without you knowing, that's the purpose of not having them tagged. As far as the IAIU goes in this sense, I tend to like chatting ingame about things that have happened rather than offline on the forums. It just makes things simpler.
Now, to explain the sub-groups inside the IAB a little bit more,
The MI5 group (tagged: IAB)Codename), are suppose to be the combat operation, counter espionage, and assisting BAF/BPA ships when needed. They're main attitude is generally shoot first ask questions later, such, they're pretty much the badasses of the IAB, so to speak.
While on the other hand you have the IAIU, which are the IAB)Agent.Lastname characters. These characters are generally the more laid back, not serious, creepy stalker type. Their role is to simply be there to investigate into any mishaps that might have happened, and find out information inside Bretonia, and between the factions if something -is- going down. Their attitude is suppose to be what I described above to calm people down, as I doubt anyone in a situation would talk to a gun-totting shoot first ask questions later style character.