Hey, I thought somebody might want to know that from a pragmatic standpoint, Vespucci might as well become a nomad system and hackers could be without any guard bases in the next version and it wouldn't complicate things too much. It only boils down to where to buy gear, lane hackers are way smaller than liberty rogues and don't need a guard system to function.
From the entirely same point of view, the distance of such a hostile Vespucci jump hole from a Hacker base should be proportional to the amount of potential hostility of the destination system and its inhabitants. Meaning, if the HF plan to shoot Outcasts, Rogues or other folks who visit Mactan (and I have nothing personal against that diplomacy change), having only a 10k distance of "neutral" space could cause a lot of grief. Just a thought, from my pragmatic, gameplay perspective.
Otherwise, Hackers getting in contact with the Order seems fine. Running deliveries through the LSF and LPI guard system could be challenging.