If the borderworld/edge world trade routes were replaced with inter-house ones (where the house clans can actually defend traders), that will increase the RP. And it will make the job harder for pirates. I'd like to do a long trade route, like Texas-Shikoku, and with a substantial profit. I mean, the big bucks from trade should come from the Houses, not from isolated groups. The Corsairs will never have more cash than Liberty, for example. That's why, it's logical to have good routes between the houses, and big bucks for killing NPCs in the tougher areas of Sirius. Like in the unmodded freelancer:D