• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 207 208 209 210 211 … 547 Next »
Shortest path calculations and other data parsing

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Shortest path calculations and other data parsing
Offline Jimothy
03-01-2012, 07:27 PM,
#23
Member
Posts: 942
Threads: 67
Joined: Nov 2008

It has been moved since vanilla though, that my be the issue.

However, I have only my best wishes for your success in this, and you will have a great many people that'll thank you if/when it comes to fruition. It'll make for a great economy-testing tool too, allowing the dynamic-economy mod to actually get out of the mothballs for once.

I was formerly know as Spiritar.

It's been a while.
Reply  


Messages In This Thread
Shortest path calculations and other data parsing - by Heliomance - 02-08-2012, 12:40 PM
Shortest path calculations and other data parsing - by Echo 7-7 - 02-08-2012, 12:43 PM
Shortest path calculations and other data parsing - by Heliomance - 02-08-2012, 12:48 PM
Shortest path calculations and other data parsing - by Echo 7-7 - 02-08-2012, 12:53 PM
Shortest path calculations and other data parsing - by Heliomance - 02-08-2012, 01:32 PM
Shortest path calculations and other data parsing - by AeternusDoleo - 02-08-2012, 03:35 PM
Shortest path calculations and other data parsing - by Ursus - 02-08-2012, 05:26 PM
Shortest path calculations and other data parsing - by Linkus - 02-08-2012, 05:26 PM
Shortest path calculations and other data parsing - by Alex. - 02-08-2012, 05:38 PM
Shortest path calculations and other data parsing - by Heliomance - 02-08-2012, 11:36 PM
Shortest path calculations and other data parsing - by Linkus - 02-09-2012, 12:22 AM
Shortest path calculations and other data parsing - by Ursus - 02-09-2012, 12:30 AM
Shortest path calculations and other data parsing - by Linkus - 02-09-2012, 01:31 AM
Shortest path calculations and other data parsing - by Ursus - 02-09-2012, 01:59 AM
Shortest path calculations and other data parsing - by dj ole - 02-09-2012, 02:03 AM
Shortest path calculations and other data parsing - by Heliomance - 02-09-2012, 02:09 AM
Shortest path calculations and other data parsing - by Corsair - 02-09-2012, 02:11 AM
Shortest path calculations and other data parsing - by dj ole - 02-09-2012, 02:15 AM
Shortest path calculations and other data parsing - by Heliomance - 02-09-2012, 10:23 AM
Shortest path calculations and other data parsing - by Heliomance - 03-01-2012, 06:28 PM
Shortest path calculations and other data parsing - by Ursus - 03-01-2012, 06:36 PM
Shortest path calculations and other data parsing - by Coin - 03-01-2012, 07:20 PM
Shortest path calculations and other data parsing - by Jimothy - 03-01-2012, 07:27 PM
Shortest path calculations and other data parsing - by Heliomance - 03-02-2012, 12:43 AM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode