Edit: This thread is largely irrelevant due to the new Ageira Technologies ID in v4.86.
I thought I'd make this post in order clarify Ageira's stance on the trading of Gate/Lane parts.
For all ships, carrying Gate/Lane Parts is not a sanctionable offence - you cannot and will not be punished by Admins for carrying it. Please keep in mind this is an ooRP post explaining Ageira's RP stance on the trading of Parts.
Note: Underleveled ( < 30 ) players with Civilian IDs are exempt from the following 'rules'. Anyone found to be abusing this leniency will quickly find themselves on the receiving end of a FR5.
You are allowed to trade in Gate/Lane Parts as a member of one of the following player factions:
- Ageira Technologies; Ageira|
- Deep Space Engineering; DSE)
- Universal Shipping Incorporated; [*USI*]
- Interspace Commerce; IC|
- Bowex; Bowex)
These are the only factions who have current contracts allowing them to trade in Parts.
If you are an independent ship, you are allowedto carry Parts if you have one of the following IDs:
- Ageira Technologies
- DSE
- Universal Shipping
No other Factions or IDs permit you to carry Gate/Lane parts.
* How Ageira will treat you if you are carrying Parts.
If you are allowed to carry Parts, we will provide an escort service, if there are Ageira ships available. The escort should be paid if the cargo reaches its destination.
If you are not allowed, and have an ID that is neutral or friendly to Ageira, you will be stopped, and given two options:
1) Return your Parts to their origin immediately, and sell them.
2) Drop your Parts into space, immediately.
Failure to comply will result in the destruction of the offending ship. Should the offending ship somehow avoid punishment, they will be bountied, and may become kill-on-sight for Ageira faction ships.
'Failure to comply' constitutes, but is not limited to:
- ignoring the Ageira ship.
- engaging the Ageira ship, at any time.
- fleeing from the Ageira ship.
- deviating from the course chosen by the Ageira ship to the relevant base.
This includes, but is not limited to, IDs such as: Freelancer, Mercenary, Bounty Hunter, Corporation, Police/Navy, Independent Trader, Miner.
If you are not allowed to carry Parts, and have an ID that is unfriendly or hostile to Ageira, you will be stopped, and must immediately drop your cargo. There will be no exceptions.
Failure to comply will result in the same penalties as above.
These IDs include, but are not limited, to: Outcast, Corsair, Slaver, Privateer, Hogosha, Blood Dragon, Xenos, Molly, Unioner, Gallic Lawful, Gallic Unlawful.
If you have any of the following IDs, and are found to be carrying Gate/Lane Parts, you will be considered Kill-on-sight by all Ageira ships:
- Pirate ID
- Junker ID
- Smuggler ID
- Lane Hacker ID
- Gallic Corporation ID
You will receive little warning when being attacked.
Addendum 1:
Only certain types of ships are able to correctly accomodate Gate/Lane Parts in their hold. Additionally, some vessels belonging to foreign entities are extremely suspicious and are not authorised to carry Parts.
The only permitted vessels come from the following categories on the Tech Chart:
- Civilian Liberty.
- Civilian Bretonian.
- Civilian (Sirius-wide excluding Gallia).
Exceptions:
- a Barge may not be used to transport Parts, seeing as they are manufactured in small quantities insufficient to fill a Barge's hold, and Ageira does not have mooring facilities for such a ship, which is really more of a mobile space station.
Certain other vessels flown by the permitted factions listed above may have been specially modified to carry Parts, and are therefore permitted.
Independent ships with an appropriate ID and flying ships not authorised here should contact Ageira Technologies to have their ships modified and gain clearance to transport Parts.
Addendum 2:
There is a 2 million credit bounty on any unauthorised ship carrying Gate/Lane parts; see here.
This is claimable by anyone who is Neutral, or friendlier, to Ageira. Read through the posts to see examples.
This policy is subject to change without notice. Significant alterations will likely be announced.