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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Travel times

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Travel times
Offline Rommie
02-12-2011, 09:47 AM,
#6
Member
Posts: 1,585
Threads: 46
Joined: Mar 2009

Well, there's nothing in SP to make you feel that passing through a jump gate takes a long time.

Actually, in the first few missions, when you have to capture "Ashcroft"(the first one, not the one you go chasing after), Juni says that he's just been spotted in Colorado. Naturally, jumping through the gate can't take more than 10 minutes, otherwise you would of never caught him.

And the technology on the Sleeper Ships must of been very energy hungry. Note that in both intros, they have very few weapons compared to their size.(ofc, most of that energy was used to keep the colonists alive in cryo)

In space, nobody knows I'm a panda
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Messages In This Thread
Travel times - by kikatsu - 02-09-2011, 04:21 PM
Travel times - by Schatten Research Facility - 02-09-2011, 11:03 PM
Travel times - by munsan - 02-12-2011, 01:13 AM
Travel times - by Bobthemanofsteel - 02-12-2011, 01:19 AM
Travel times - by lw'nafh - 02-12-2011, 09:14 AM
Travel times - by Rommie - 02-12-2011, 09:47 AM
Travel times - by dodike - 02-12-2011, 12:34 PM
Travel times - by Akura - 02-12-2011, 12:39 PM
Travel times - by munsan - 02-12-2011, 02:01 PM
Travel times - by jxie93 - 02-12-2011, 05:35 PM
Travel times - by dodike - 02-13-2011, 04:06 AM
Travel times - by kikatsu - 02-14-2011, 01:06 AM

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