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NPC's and the use of bats and nanos

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NPC's and the use of bats and nanos
Offline Lohingren
10-21-2007, 06:22 AM, (This post was last modified: 10-21-2007, 06:24 AM by Lohingren.)
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Posts: 1,097
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Joined: Sep 2007

' Wrote:well...the NPCs do have a new AI...
and...work on your aim.
you gotta hit the centers, not the wings.
I do wish I could use only one bat at a time...cause, once the shield is back, it starts regenerating......
wonderful.

then we would have us a 7 hour showdown with a 1v1 battle it would be the most horrible thing in existance enough people run around like they a***** on fire enough as is when they're shiled goes down (call it dodging id call it shield running) just a very bad way to do things. i say GET RID OF EM ALL COMPLETELY haha.

never been a big fan of bats/bots anyway horrible things only reason they was put in the game was to make the SP mode possible with a crapper ships heh

but yeah back to the point as unselie said aim better hehe they aint all that bad. well they are near the start of the game i guess but once you get yourself a good ship you should be tearing down most fighters in no time at all

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Messages In This Thread
NPC's and the use of bats and nanos - by weylin - 10-21-2007, 05:43 AM
NPC's and the use of bats and nanos - by Unseelie - 10-21-2007, 06:03 AM
NPC's and the use of bats and nanos - by Lohingren - 10-21-2007, 06:22 AM
NPC's and the use of bats and nanos - by weylin - 10-21-2007, 06:30 AM
NPC's and the use of bats and nanos - by Victor - 10-23-2007, 09:26 AM
NPC's and the use of bats and nanos - by Korrd - 10-23-2007, 02:16 PM
NPC's and the use of bats and nanos - by weylin - 10-23-2007, 08:21 PM
NPC's and the use of bats and nanos - by Victor - 10-23-2007, 08:38 PM
NPC's and the use of bats and nanos - by Horon - 10-23-2007, 10:05 PM
NPC's and the use of bats and nanos - by uspatriotsf - 10-23-2007, 10:21 PM
NPC's and the use of bats and nanos - by weylin - 10-24-2007, 08:03 PM

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