' Wrote:That's sort of what I've suggested Unselie. By moving 'elite' ships into faction guard systems a player MUST get their reps in order to even browse the ship dealers' wares.
romer: That's not true!:nono:
I've started characters on many 4.82 and 4.83 Discovery servers. Most servers start players with LPI friendly, but some start players completely neutral with all factions (except Nomads, The Wild & Phantoms). When I start completely neutral, I can take that character into Virginia (Liberty Navy Guard) and buy anything that I can afford (some servers start players with as much as $500,000,000). However, if my new character scores any kills on the way to Virginia, there is a chance that the Liberty Navy Guard will be hostile. On one 4.83 server, I started a character with an LPI-friendly reputation and $500,000,000, then bought an Assault Frigate/Battlecruiser at Baltimore Shipyard. By the time I got to Texas, I had killed so many criminals that I had an LPI tag. When I entered Virginia, the Liberty Navy Guard was hostile, even though the Liberty Navy was maxed-out friendly (right behind the LPI). Needless to say, the guard system reputations are totally messed up and completely illogical.