1. physical impossibility to ram capitals ship without taking damages.
2. bombers less strongs or let's say give a chance for caps to fight them and win.
3. New goods to trade with rarity factor, or something making unwise to use big transports to transport those. Making smaller transports or freighters interesting again.
To resume: trying to make all ships really complementary and necessary.
Anyway, the revision of faction rights could be cool too.