I think battleships need to be more resiliant against fighter-based weapons. I can bring a capship's shields down quickly with my fighter's weapons. The real thing that cripples BSs in this game is one thing:
MULTI-TASKING!
These poor ships can only shoot what you point at when in fact it should shoot anything that gets close. I believe we need NPC turrets. AI controlled turrets will pick targets on their own that get close. These turrets should be able to be turned off to avoid shooting at ships you don't intend to hurt. But I don't think this can be done.
"THE HULL HAS BEEN BREACHED AND THESCIENCEIS LEAKING OUT!"