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capital ship weapon types

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capital ship weapon types
Offline RingoW
10-31-2007, 04:41 AM,
#6
Member
Posts: 1,399
Threads: 65
Joined: Aug 2007

It is not hard to make weapons consuming ammo. Just an exchange of the responsible entry in the weapon_equipment.ini.
Also you have to create a new type of ammo, code it in the IDS info system, make a new infocard and the ammo purchaseable from the equipment dealers.

The problem is the amount of ammo. This value of current 70 for each type of ammo is stored in the constants.ini. Every value in the constants.ini is used for the whole game. Cruise speed for example.

AoM
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Messages In This Thread
capital ship weapon types - by Jinx - 10-30-2007, 01:10 PM
capital ship weapon types - by Igiss - 10-30-2007, 01:15 PM
capital ship weapon types - by alance - 10-30-2007, 03:48 PM
capital ship weapon types - by Unseelie - 10-30-2007, 05:06 PM
capital ship weapon types - by Gamazson - 10-30-2007, 06:37 PM
capital ship weapon types - by RingoW - 10-31-2007, 04:41 AM
capital ship weapon types - by Unseelie - 10-31-2007, 04:43 AM
capital ship weapon types - by RingoW - 10-31-2007, 05:09 AM

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