I think that adding trading missions would actually help traders.
This also gives a more dynamic environmental for the traders.
Now its Lowest buy price > Biggest sell price.
What if we could change that to things where the needs are.
Because the price on some bases is highest the other bases don't get the goods although they still wanna pay decent but not enough.
Although its just a random idea, I think it actually was already discussed.
Dun' know the result though.