• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
« Previous 1 … 51 52 53 54 55 Next »
Capship Weapons Project

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Capship Weapons Project
Offline Unseelie
10-06-2007, 05:30 AM, (This post was last modified: 10-06-2007, 06:04 AM by Unseelie.)
#1
Member
Posts: 4,256
Threads: 235
Joined: Nov 2006

ok...now...I'm more than a little upset at that, but, here we have what we had.

' Wrote:It would be nice for each house to have their own "style" of weapon systems.
Liberty - Balanced across the board.
Bretonia - Longer range - less damage.
Kusari - Higher speed - shorter range.
Rheinland - Lower ROF - higher damage.

' Wrote:The damage should equals about 4000 damage per gun for a battleship The original guns are

Kusari battleship turret.
Projectile speed: 1222
Range: 2000 or so
Damage: 1800
Refire rate 2.00

Bretonian Battleship Turret
Projectile speed: 1222
Range: 2000 or so
Damage: 1940
Refire rate: 2.00

Rheinland battleship turret
projectile speed: 1222
Range: 2000 or so
Damage: 1980
Refire rate: 2.00

Liberty Battleship turret
Projectile speed: 1222
Range: 2000 or so
Damage: 1980
Refire rate: 2.00
Suggested turrets:

Kusari battleship turret B.
Projectile speed: 1222
Range: 1600
Damage: 1200
Refire rate 3.03

Bretonian Battleship Turret B
Projectile speed: 1222
Range: 2400 or so
Damage: 1500
Refire rate: 2.00

Rheinland battleship turret B
projectile speed: 1222
Range: 2000 or so
Damage: 2800
Refire rate: 1.50

Liberty Battleship turret (doesn't change)
Projectile speed: 1222
Range: 2000 or so
Damage: 1980
Refire rate: 2.00

' Wrote:As I seem to remember, gunboat turrets usually have a speed and range of around 1300

I would think refire rate would be

Bretonia: 4.00
Liberty: 4.00
Kusari: 5.whatever the number is
Rheinland: 3.03

Reply  


Messages In This Thread
Capship Weapons Project - by Unseelie - 10-06-2007, 05:30 AM
Capship Weapons Project - by Jinx - 10-06-2007, 11:43 AM
Capship Weapons Project - by RingoW - 10-06-2007, 01:12 PM
Capship Weapons Project - by Panzer - 10-06-2007, 01:31 PM
Capship Weapons Project - by Unseelie - 10-06-2007, 02:15 PM
Capship Weapons Project - by Smiley_ - 10-06-2007, 04:58 PM
Capship Weapons Project - by Dopamino - 10-06-2007, 05:10 PM
Capship Weapons Project - by Victor - 10-06-2007, 05:24 PM
Capship Weapons Project - by Jwnantze - 10-06-2007, 05:26 PM
Capship Weapons Project - by kiggles - 10-06-2007, 05:42 PM
Capship Weapons Project - by Korrd - 10-06-2007, 06:08 PM
Capship Weapons Project - by bluntpencil2001 - 10-06-2007, 06:21 PM
Capship Weapons Project - by Panzer - 10-06-2007, 06:36 PM
Capship Weapons Project - by Smiley_ - 10-06-2007, 06:37 PM
Capship Weapons Project - by Unseelie - 10-06-2007, 07:55 PM
Capship Weapons Project - by Smiley_ - 10-06-2007, 08:13 PM
Capship Weapons Project - by Unseelie - 10-06-2007, 10:49 PM
Capship Weapons Project - by Unseelie - 10-08-2007, 03:04 PM
Capship Weapons Project - by weylin - 10-26-2007, 06:46 AM
Capship Weapons Project - by Panzer - 10-26-2007, 10:33 AM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode