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NPC's and the use of bats and nanos

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NPC's and the use of bats and nanos
Offline weylin
10-21-2007, 06:30 AM, (This post was last modified: 10-21-2007, 06:32 AM by weylin.)
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Member
Posts: 243
Threads: 43
Joined: Dec 2006

I dont know man... Lag makes it really hard to aim correctly when NPCs suddenly snap from being infront of you to behind you instantly, or drift off 5K away and suddenly pop back in range.

Accually this is what makes the NPCs regaining so anoying.. is that lag on top of it.


Personally i would like to see an end to regains all together...

Too bad regains cant be somthing like a repair over time, so it takes like 10 seconds to repair damage once activated. Kinda like... reverse radiation damage.

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Messages In This Thread
NPC's and the use of bats and nanos - by weylin - 10-21-2007, 05:43 AM
NPC's and the use of bats and nanos - by Unseelie - 10-21-2007, 06:03 AM
NPC's and the use of bats and nanos - by Lohingren - 10-21-2007, 06:22 AM
NPC's and the use of bats and nanos - by weylin - 10-21-2007, 06:30 AM
NPC's and the use of bats and nanos - by Victor - 10-23-2007, 09:26 AM
NPC's and the use of bats and nanos - by Korrd - 10-23-2007, 02:16 PM
NPC's and the use of bats and nanos - by weylin - 10-23-2007, 08:21 PM
NPC's and the use of bats and nanos - by Victor - 10-23-2007, 08:38 PM
NPC's and the use of bats and nanos - by Horon - 10-23-2007, 10:05 PM
NPC's and the use of bats and nanos - by uspatriotsf - 10-23-2007, 10:21 PM
NPC's and the use of bats and nanos - by weylin - 10-24-2007, 08:03 PM

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