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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Cargo hold size and cargo space per unit...

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Poll: So...? (Why!)
You do not have permission to vote in this poll.
Sounds good. (Yes.)
34.09%
15 34.09%
Interesting, but not perfect. (Probably.)
27.27%
12 27.27%
Mhh... (Maybe.)
4.55%
2 4.55%
Wouldn't help... (Probably not.)
4.55%
2 4.55%
Sounds bad. Leave it as it is. (No.)
25.00%
11 25.00%
None of the opinions expressed above are fitting for me.
4.55%
2 4.55%
Total 44 vote(s) 100%
* You voted for this item. [Show Results]

Cargo hold size and cargo space per unit...
Offline Daedric
03-02-2011, 03:11 PM,
#5
Member
Posts: 4,321
Threads: 111
Joined: Nov 2010

' Wrote:I
Well, I had problems finding profitable routes from some bases I traded with. I was stuck in a dead end and
had to go back to find some base which sells stuff I could trade with. Of couse this can be avoided by trying
to figure out the whole trading round before starting, but I don't like this. It feels like powertrading when you
pick the most profitable route and just fly round and round on one and the same route all day long. Then
there is RP cargo which just doesn't really make any profit. Water, Oxygen, Food for example. Yes, you can
bring that stuff to your RP base which needs it, but you make only a little amount of cash, compared to let's
say a Deuterium / Iridium trade.

Planning your route before hand so you don't fly empty isn't power trading. Its trading using your brain. Instead of doing the same route over and over, vary your route. If your a Zoner trader I can give you a pdf file with a ton of different trade routes, all profitable but not all of them the best when it comes to profitability. OSI used them before we started our contract role play stuff. As for hauling water, oxygen, and food rations? I don't feel its a waste of time. Would it be nice to make more credits hauling the stuff? Of course, I'm not going to complain about making more, but it isn't a waste of time. Its role play. My role dictates I move that stuff from point A to point B, so I do it.

The overall idea is horrid and would require more work than it is worth. Why do I say that? You don't need to touch the cargo holds of a ship to raise the sell price of a commodity. Balance the system we have, there is no need to re invent it.

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Messages In This Thread
Cargo hold size and cargo space per unit... - by Syrus - 03-02-2011, 01:21 PM
Cargo hold size and cargo space per unit... - by Optimus-Prime - 03-02-2011, 01:23 PM
Cargo hold size and cargo space per unit... - by Markus_Janus - 03-02-2011, 01:28 PM
Cargo hold size and cargo space per unit... - by Agmen of Eladesor - 03-02-2011, 02:55 PM
Cargo hold size and cargo space per unit... - by Daedric - 03-02-2011, 03:11 PM
Cargo hold size and cargo space per unit... - by Vladimir - 03-02-2011, 03:24 PM
Cargo hold size and cargo space per unit... - by Colonel.Tigh - 03-02-2011, 04:35 PM
Cargo hold size and cargo space per unit... - by AeternusDoleo - 03-02-2011, 05:21 PM
Cargo hold size and cargo space per unit... - by Ceoran - 03-02-2011, 05:34 PM
Cargo hold size and cargo space per unit... - by Syrus - 03-02-2011, 05:49 PM
Cargo hold size and cargo space per unit... - by Toaster - 03-02-2011, 07:04 PM
Cargo hold size and cargo space per unit... - by Syrus - 03-02-2011, 07:15 PM
Cargo hold size and cargo space per unit... - by Daedric - 03-02-2011, 07:31 PM
Cargo hold size and cargo space per unit... - by ProwlerPC - 03-02-2011, 07:43 PM
Cargo hold size and cargo space per unit... - by rwx - 03-03-2011, 09:10 AM
Cargo hold size and cargo space per unit... - by Ceoran - 03-03-2011, 10:27 AM
Cargo hold size and cargo space per unit... - by Coin - 03-03-2011, 04:08 PM
Cargo hold size and cargo space per unit... - by Rommie - 03-03-2011, 04:18 PM
Cargo hold size and cargo space per unit... - by Ceoran - 03-03-2011, 10:43 PM
Cargo hold size and cargo space per unit... - by Camtheman - 03-04-2011, 02:11 AM
Cargo hold size and cargo space per unit... - by weylin - 03-04-2011, 02:40 AM
Cargo hold size and cargo space per unit... - by Syrus - 03-04-2011, 02:43 PM

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