These changes yesterday:
- /local, /invite, etc are fixed
- adjusted the daumann/kruger bonuses
My order of work is:
- fix .pull
- fix /si
- adjust the drop rate algorithm as a field gets depleted so that drops remain a little higher before running out
- adjust the ramming damage algorithm.
- something clever with the small mining ships; might settle for just giving them a higher bonus - depends on motivation
- make /local the default if it is not specified or set
Proud member of "the most paranoid group of people in the community"