' Wrote:Exactly, capspam. And ganking on top of it - which is very poor sportsmanship.
Never said it would be fair.
' Wrote:Yes, it does. Server rules always take precedent over RP, the same applies here for balance reasons.
I only said that it does not make any RP sense. And thats a fact. And thats why it would be one of the 3 things i would change here.
' Wrote:Why? We already have enough of a problem with people abusing the current IDs and having poor RP basis for their characters. This is a clear case of quid pro quo - if you want cool stuff, you have to demonstrate that you both know how to and intend to use said stuff correctly.
Ya that was somehow my point, the official-special-one-ID-and-own-shipline-factions show very poor RP from my point of view.
All meetings i had with them so far were just one big disappointment, one sentence like "we will kill you, cannot leave you alive" and start fighting. Attacking zoner transporters (no arms) and keep running / dying if someone with guns shows up.
Thats why i say every independent player i met so far can do that as well.
But i actually would change the whole "free to kill everything" IDs to more reasonable IDs and then just open them for everyone.
I mean the standard Factions have all boring-looking and always the same bases except the baffin stuff.
And the few other players have things like tekagis base, nomad bases or the phantoms temple in omic 82 and so on.
Thats why i say its more or less a waste of cool stuff for many ppl.